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BSODs with Nvidia driver while running GPGRID
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Send message Joined: 30 Jul 08 Posts: 21 Credit: 31,229 RAC: 0 Level ![]() Scientific publications
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I wouldn't waste time debugging something with you hardware. You already said it runs seti@home wu fine. My guess is the problem is with the poor code this project seems to be using. Look over at the PS3 forum at all the issues and you get a feel for the quality of this project. I would stick to other projects or even switch to folding@home as their science is much more cutting edge and most importantly with work with no problems on %99 of all setups. |
Paul D. BuckSend message Joined: 9 Jun 08 Posts: 1050 Credit: 37,321,185 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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arghh had a crash on my vc driver after windows update ... Gremlins? It is easy to sling arrows and make claims about the quality of the code. The problem is that there are significant counter examples. I don't think that I have seen a bad task in at least two weeks if not more. Yes, on occasion, a bad batch gets created, but that is usually because they are trying something new. Does not always work right away. The loss of a task is one reason to be cautious in making updates ... you may need to suspend BOINC or wait until you have just completed the latest task to run the risk. So, if tasks crash you do not lose that much work. |
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Send message Joined: 30 Jul 08 Posts: 21 Credit: 31,229 RAC: 0 Level ![]() Scientific publications
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I will not speak to the Nvidia client as I don't run it but I can tell you the PS3 side of this project is a horrible mess. Worse DC project I have ever dealt with and I have run dozens. Locking up users machines with very poor code, so they cant run any project without a reboot is not only mickey mouse but downright unethical and against the volunteer nature of BOINC. I just wish I wasn't remote so I could switch it back to folding@home immediately (should have stayed). |
Michael GoetzSend message Joined: 2 Mar 09 Posts: 124 Credit: 124,873,744 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Send message Joined: 1 Feb 09 Posts: 139 Credit: 575,023 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]()
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Gremlins? Well yes must be gremlins i did not allow windows to update itself and not allowed microsoft to reboot without my knowledge but it did. And i did not allow nvidia to crash their buggy driver :D When i came check my pc i saw my machine running in a 4bit video mode.... Those darn gremlins ate all the others away i guess.... darn monsters P.S. "i saw something furry nearby my pc not sure what it was ;)" |
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Send message Joined: 17 Aug 08 Posts: 2705 Credit: 1,311,122,549 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I wouldn't waste time debugging something with you hardware. You already said it runs seti@home wu fine. That seti@home works tells us that his hardware is not completely broken. But it does not tell us that it can still run GPU-Grid, as the latter code utilizes the hardware more intensively. And I can't speak for the PS3 as I don't run it. However, I know that the group at Folding@home is relatively large, they're PS3 pioneers and usually deliver quality work. So I'd be surprised if any other project could top their quality. Tying them would already be a "knightly accolade". And having said that I can assure you that GPU-Grid is not as bad you describe PS3-Grid. Most problems actually come from the software environment (OS, driver) and overclocking. P.S. "i saw something furry nearby my pc not sure what it was ;)" It must be our furry friends, the extraterrestrial apes, who SETI finally found and who're trying to chase away the gremlins! MrS Scanning for our furry friends since Jan 2002 |
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