Message boards :
Graphics cards (GPUs) :
Core or Shader?
Message board moderation
| Author | Message |
|---|---|
|
Send message Joined: 23 Nov 08 Posts: 12 Credit: 3,505,971 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
What is more important when crunching? Higher Core speed or higher Shader? Some say to leave Core at stock and overclock only the Shader. Some say to overclock both and leave memory untouched. I'm trying to get the biggest output. So.. what is it? |
|
Send message Joined: 17 Aug 08 Posts: 2705 Credit: 1,311,122,549 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Core and shader first, memory second. Just be sure to test it properly and if your card starts to error out occasionally don't forget to take the OC back a bit and see if it helps. MrS Scanning for our furry friends since Jan 2002 |
|
Send message Joined: 23 Nov 08 Posts: 12 Credit: 3,505,971 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Should it be both core and shader? Or just highest shader possible, leaving core and memory stock? |
|
Send message Joined: 17 Aug 08 Posts: 2705 Credit: 1,311,122,549 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Both. MrS Scanning for our furry friends since Jan 2002 |
©2025 Universitat Pompeu Fabra