BOINC 6.4.5 released for Windows, Windows x64, Linux and Linux x64

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Profile Kokomiko
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Message 4322 - Posted: 14 Dec 2008, 15:43:09 UTC - in response to Message 4320.  

Using 6.4.5 last yesterday, 2 blue screens:

Error code 100000ea, parameter1 8855c2c8, parameter2 89966940, parameter3 bacfbcbc, parameter4 00000001.

For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.


One of my teammates had the same problem on his box. If I roll back to 6.3.x - what was the last recommended version? 6.3.19?


Which driver you are using? Try the newest driver from here:

CUDA-Driver


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Message 4323 - Posted: 14 Dec 2008, 15:47:12 UTC - in response to Message 4322.  
Last modified: 14 Dec 2008, 16:09:39 UTC

178.28

Should I be using 180.60? I didn't think we were on CUDA 2.1 yet.

EDIT: Just put 6.3.19 on. Hope it goes back to being stable.
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Message 4328 - Posted: 14 Dec 2008, 16:52:36 UTC - in response to Message 4314.  
Last modified: 14 Dec 2008, 17:04:34 UTC

On a quad system, this causes one cpu to be dedicated to the gpugrid task. There is no need for this as I was getting 11 hours gpu completion with 5 tasks running and it is no different with 4 tasks running. This has dropped my overall credit production down.

I assume going back to 6.4.1 might fix this???


With 6.4.1, I was using about 800 seconds of CPU time to process an 11 hour ET job. Now it is taking 22,000 seconds to do the same job. There seems no way to disable the high priority for the gputask. They (BOINC) are not calculating the coprocessor efficiency and utilization correctly.

This is what I'm seeing after "upgrading" from 6.4.1 to 6.4.5. Now my quad will run only 4 tasks instead of 5. I'm going to try going back to 6.4.1.

Edit: Just moved back to 6.4.1 and the quad has returned to running 5 tasks. I'd avoid the new 6.4.5.
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Message 4330 - Posted: 14 Dec 2008, 17:17:50 UTC - in response to Message 4328.  

My 8800GT and my GTX260² are with 4+1 as fast like 3+1, only my GTX280 need the 3+1 mode, otherwise I lost a lot of time for crunching. The cards are very different in the used power of the CPU.
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Message 4331 - Posted: 14 Dec 2008, 17:20:05 UTC - in response to Message 4323.  

178.28

Should I be using 180.60? I didn't think we were on CUDA 2.1 yet.

EDIT: Just put 6.3.19 on. Hope it goes back to being stable.
#

Should be OK, I still use the 178.24 WHQL.

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Message 4349 - Posted: 14 Dec 2008, 22:23:41 UTC - in response to Message 4328.  

On a quad system, this causes one cpu to be dedicated to the gpugrid task. There is no need for this as I was getting 11 hours gpu completion with 5 tasks running and it is no different with 4 tasks running. This has dropped my overall credit production down.

I assume going back to 6.4.1 might fix this???


With 6.4.1, I was using about 800 seconds of CPU time to process an 11 hour ET job. Now it is taking 22,000 seconds to do the same job. There seems no way to disable the high priority for the gputask. They (BOINC) are not calculating the coprocessor efficiency and utilization correctly.

This is what I'm seeing after "upgrading" from 6.4.1 to 6.4.5. Now my quad will run only 4 tasks instead of 5. I'm going to try going back to 6.4.1.

Edit: Just moved back to 6.4.1 and the quad has returned to running 5 tasks. I'd avoid the new 6.4.5.


Didnt work for me - 6.4.1 picked up with the same 4 tasks and high priority for gpugrid. I suspect there is some adaptive algorithm, learning and/or a resource file that needs to be undone. If you are back at 5 tasks I suspect that very shortly they may go to high priority on you.

Did the 5 tasks come up immediately or did you to wait for a current gpugrid job to get done? When I saw there was no change I re-installed 6.4.5. At least 6.4.5 got the 11 hours correct at 6.4.1 was showing 90 days to complete.
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Message 4359 - Posted: 15 Dec 2008, 16:22:00 UTC

I switched all my Box's back to 6.3.21, the 6.4.5 client was just to messed up for me. I couldn't keep a consistent amount of Wu's running, I prefer just 3 & 1 but depending on which Projects were running the amount would go from 3 & 1 to 4 & 1 to 2 & 1 & back to 3 & 1 again.

With the v6.3.21 I don't have any problems holding 3 & 1 like I Prefer to run no matter what Projects were running.
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Message 4361 - Posted: 15 Dec 2008, 17:03:48 UTC - in response to Message 4359.  

I switched all my Box's back to 6.3.21, the 6.4.5 client was just to messed up for me. I couldn't keep a consistent amount of Wu's running, I prefer just 3 & 1 but depending on which Projects were running the amount would go from 3 & 1 to 4 & 1 to 2 & 1 & back to 3 & 1 again.

With the v6.3.21 I don't have any problems holding 3 & 1 like I Prefer to run no matter what Projects were running.


Funny thing is the Linux flavor of 6.4.5 runs 4+1 consistently with no problems,as I wish,since Linux uses only about 2% of the cpu.

The dcf problems don't seem to be caused by the Boinc client as reverting back to 6.3.21 still caused dcf's to be way out of whack showing 100's of hrs to completion. All BOINC clients are doing this now that are capable of running GPU's that I have so I point my finger at the project and not the client.
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Message 4362 - Posted: 15 Dec 2008, 18:10:07 UTC - in response to Message 4361.  

The dcf problems don't seem to be caused by the Boinc client as reverting back to 6.3.21 still caused dcf's to be way out of whack showing 100's of hrs to completion


I never switched from 6.3.21, and my DCF has remained nicely just above 1. Thus, the newer clients have to be part of the equation. Did you reset the project after reverting to the older client?

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Message 4363 - Posted: 15 Dec 2008, 18:34:02 UTC - in response to Message 4362.  
Last modified: 15 Dec 2008, 18:43:13 UTC

The dcf problems don't seem to be caused by the Boinc client as reverting back to 6.3.21 still caused dcf's to be way out of whack showing 100's of hrs to completion


I never switched from 6.3.21, and my DCF has remained nicely just above 1. Thus, the newer clients have to be part of the equation. Did you reset the project after reverting to the older client?



No Scott I did not as I had work in queue and in progress however I did manually change the dcf values before switching and still got new work with way off estimation times....I switched from 6.3.21 to 6.4.5 because all of a sudden the client started running in high priority when GDF made the server side changes and I couldn't get new work....but you may be right ;)
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Message 4365 - Posted: 15 Dec 2008, 18:56:35 UTC - in response to Message 4363.  

I think the new clients were the culprit in jumping the DCF, but I do have the high priority issue for the GPU app even with 6.3.21 never being upgraded. I am guessing that I never had the issue of running low on work as many reported since my calc times (around 20 hours on a 9600 GSO) were fairly similar to the 24-hour thing that GDF changed on the project server (noted in another thread...can't find the post just now).

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Message 4366 - Posted: 15 Dec 2008, 20:06:12 UTC - in response to Message 4365.  

What we do not understand is that a project reset should solve the problem.

gdf
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Message 4367 - Posted: 15 Dec 2008, 20:44:18 UTC - in response to Message 4366.  
Last modified: 15 Dec 2008, 20:44:43 UTC

What we do not understand is that a project reset should solve the problem.

gdf


I did that & it doesn't solve the Problem, the To Completion Times were still messed up ...
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Message 4368 - Posted: 15 Dec 2008, 20:53:00 UTC - in response to Message 4366.  

What we do not understand is that a project reset should solve the problem.

gdf


Reset didn't helped me, I checked this on any PC without a new WU. I edit the DCF to one and then I get new work. If the DFC messed up again, I edit it again and get new work. When I get another Wu then one of the GPUTEST5 or GPUTEST6, I know, my DCF will be messed up again.

I think, the problem is not the application, the problem is in some WUs. I have Task 165605 and 165269 in the queue. The 165605 shows a time of 1:41:25 and the 165269 a time of 2:26. Both actual with the same DCF of 1.217038. The problem must be in the estimated time of some WUs. The real running time is not so different as the estimated time. Some are running 7 1/2 hour, others only 5 3/4 hour. That's don't reflect the big difference in the estimated time between this both WUs I have at the moment in the queue.

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Message 4370 - Posted: 15 Dec 2008, 21:24:10 UTC - in response to Message 4368.  

These workunits have different requests of flops in an attempt to reduce the estimated time.
The real problem is not for short estimated times as yours but long times as the client refuses the wu.


gdf
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Message 4371 - Posted: 15 Dec 2008, 21:42:37 UTC - in response to Message 4246.  

we are working on improving the Windows speed with Nvidia.
They have just sent some code to test.
g


What about those pesky x86_64bit app memory leaks? I have tried just about everything. The only solution so far is to monitor memory usage and reboot before it gets filled up.
BR,



You could try using a scheduler to automatically restart windows every so many hours / days. That may help, but you would need to install BOINC as a service, or set your PC to login automatically which is the slight downside to the plan.
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Message 4372 - Posted: 15 Dec 2008, 22:25:30 UTC - in response to Message 4371.  

We will distribute a WIN64 application. Working on it.
gdf
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Message 4374 - Posted: 15 Dec 2008, 23:23:14 UTC - in response to Message 4370.  

These workunits have different requests of flops in an attempt to reduce the estimated time.
The real problem is not for short estimated times as yours but long times as the client refuses the wu.


gdf


ACK, but after the run of this WU with a short estimated time the DCF jumps on 100 and I can't get a new WU without manipulate the DCF manually.

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Message 4375 - Posted: 15 Dec 2008, 23:38:04 UTC - in response to Message 4374.  

They just said that there is a bug on the server code.

We will try it tomorrow.

gdf
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Message 4376 - Posted: 16 Dec 2008, 0:42:47 UTC - in response to Message 4375.  

They just said that there is a bug on the server code.

We will try it tomorrow.

gdf

This bug:
- scheduler: estimate job durations based on the FLOPS estimate

for the selected APP_VERSION, rather than on the CPU benchmarks.
Otherwise estimates are wrong for GPU or multi-thread apps.
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