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Profile skgiven
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Message 46008 - Posted: 30 Dec 2016, 22:08:16 UTC - in response to Message 45995.  

I have 10 days of queued work specified, but more often than not, I have a GPU sitting idle for lack of work.


It's recommended for here that you keep a very low cache of queued work. 10days is asking for lots of trouble. Many CPU tasks will end up running in frantic mode when they approach their deadline and prevent GPU tasks running (as GPU tasks still use the CPU to some extent). Any MT tasks you might have could kill the show.
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Message 46015 - Posted: 31 Dec 2016, 4:52:40 UTC - in response to Message 46008.  

Thanks- I will reduce the queued work and see if that helps.
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Message 46048 - Posted: 3 Jan 2017, 7:38:13 UTC

After a lengthy period of "no new tasks available" many times, the scientists seem to be more busy than ever before :-)

As can be seen from the Project Status Page, over 10.000 "unsent" tasks lately.
This is great, so we can start into the new year with crunching on full power :-)
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Message 46056 - Posted: 4 Jan 2017, 10:16:51 UTC - in response to Message 46048.  

As can be seen from the Project Status Page, over 10.000 "unsent" tasks lately.

the number of unsent tasks has even gone up to more than 13.000 between yesterday an today :-)
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Message 46063 - Posted: 4 Jan 2017, 15:58:51 UTC

I like it... bring them on! :-))
I would love to see HCF1 protein folding and interaction simulations to help my little boy... someday.
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Message 46064 - Posted: 4 Jan 2017, 16:23:19 UTC

Buying more GPUs to deal with the work load :)
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Message 46066 - Posted: 4 Jan 2017, 19:34:34 UTC - in response to Message 46064.  

Buying more GPUs to deal with the work load :)

Not that by the time they arrive we'll be out of work again...
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Message 46070 - Posted: 4 Jan 2017, 22:38:44 UTC - in response to Message 46066.  

Not that by the time they arrive we'll be out of work again...

New is all relative lol. And you're probably right but I certainly hope not!
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Message 46669 - Posted: 16 Mar 2017, 18:06:51 UTC - in response to Message 45820.  

Bumping this! These are still around for a number of pages...

skgiven wrote:
Still seeing the debug messages when changing profile settings:

Warning: Creating default object from empty value in /home/ps3grid/projects/PS3GRID/html/inc/prefs_util.inc on line 218

Warning: Creating default object from empty value in /home/ps3grid/projects/PS3GRID/html/inc/prefs_util.inc on line 218

Warning: Creating default object from empty value in /home/ps3grid/projects/PS3GRID/html/inc/prefs_util.inc on line 218

Warning: Creating default object from empty value in /home/ps3grid/projects/PS3GRID/html/project/project_specific_prefs.inc on line 239

Strict Standards: Non-static method DbConn::base_escape_string() should not be called statically in /home/ps3grid/projects/PS3GRID/html/inc/boinc_db.inc on line 94


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Profile Tuna Ertemalp

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Message 46670 - Posted: 16 Mar 2017, 18:10:05 UTC

Also see https://boincstats.com/en/forum/18/11403. Communication between the Account Manager BOINCstats and GPUGRID seems to have been broken by this upgrade.

Tuna

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Message 46700 - Posted: 20 Mar 2017, 22:59:42 UTC - in response to Message 46670.  

Also see https://boincstats.com/en/forum/18/11403. Communication between the Account Manager BOINCstats and GPUGRID seems to have been broken by this upgrade.

Tuna


Any web/server admin reading this thread? This broken stuff is not just about the looks...
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Message 46710 - Posted: 21 Mar 2017, 12:07:28 UTC

What gives?

Since yesterday, I can download only one work-unit per computer (and that with difficulty!) which leaves most of my 22 GPUs unfed...

I'll give it a while, but if the situation continues I might better be employing my resources elsewhere (another project)!

Bob
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Message 46712 - Posted: 21 Mar 2017, 12:15:17 UTC - in response to Message 46710.  

What gives?

Since yesterday, I can download only one work-unit per computer (and that with difficulty!) which leaves most of my 22 GPUs unfed...
This is nothing personal, there's a general error which affects every long workunit.
See this thread: http://www.gpugrid.net/forum_thread.php?id=4529

I'll give it a while, but if the situation continues I might better be employing my resources elsewhere (another project)!
It is wise to set up backup projects (with 0 resource share set in your preferences at the project's homepage) for these unfortunate times.
Be patient. We can't save the world overnight anyway. :)
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Profile Tuna Ertemalp

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Message 46778 - Posted: 25 Mar 2017, 17:51:28 UTC - in response to Message 46700.  

Also see https://boincstats.com/en/forum/18/11403. Communication between the Account Manager BOINCstats and GPUGRID seems to have been broken by this upgrade.

Tuna


Any web/server admin reading this thread? This broken stuff is not just about the looks...


Now that the recent error storm has passed, I will bump this again... ;)

Tuna
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Message 46779 - Posted: 25 Mar 2017, 17:54:13 UTC - in response to Message 46778.  
Last modified: 25 Mar 2017, 18:04:46 UTC

NEVER MIND!! Seems the issue between BOINCstats and GPUGRID is fixed now. I spoke prematurely... I will bump other threads where other problems were originally reported.

Also see https://boincstats.com/en/forum/18/11403. Communication between the Account Manager BOINCstats and GPUGRID seems to have been broken by this upgrade.

Tuna


Any web/server admin reading this thread? This broken stuff is not just about the looks...


Now that the recent error storm has passed, I will bump this again... ;)

Tuna
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