Memory Sucking Monsters

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Message 34206 - Posted: 11 Dec 2013, 21:00:32 UTC

Noelia's back with her video memory sucking monsters and still no separate queue. Anyone with a card that has only 1Gb memory or less prepare for loooong run times and unresponsive pc's.
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Message 34211 - Posted: 11 Dec 2013, 22:31:53 UTC - in response to Message 34206.  

There's this Elton John tune running through my head...

The wi-itch, the wi-itch, the witch is back
With mem suckin' monsterz as a matter o' fact

Sorry Noelia, just joking :-)


BOINC <<--- credit whores, pedants, alien hunters
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Message 34213 - Posted: 11 Dec 2013, 22:35:53 UTC - in response to Message 34206.  

Thanks for the heads up. But I have bailed out of anything less than 2 GB, and am looking forward to the work.

I need a good stability checker too, and this could be it.
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Message 34218 - Posted: 11 Dec 2013, 23:13:37 UTC

I love these Noelia's but all I get are Santi's.
Greetings from TJ
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Message 34226 - Posted: 12 Dec 2013, 8:00:59 UTC - in response to Message 34218.  

Same here. Can we get a separate work queue for Noelia - the only work that can get me 100% load? Santi uses about 75% of my GPU...

maybe one can optimize CPU part of the code a bit to do more work per API call?
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Message 34229 - Posted: 12 Dec 2013, 9:34:19 UTC
Last modified: 12 Dec 2013, 10:08:52 UTC

I think they are still leftovers of the monsters. There should be no new ones on the way and Noelia confirmed that she didn't send any. So it must be parts of the old WU's that are still struggling to finish.
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