Exit code 193 (0xc1 -63)

Message boards : Graphics cards (GPUs) : Exit code 193 (0xc1 -63)
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watwatwatwat
Message 2118 - Posted: 6 Sep 2008, 11:47:52 UTC
Last modified: 6 Sep 2008, 11:59:09 UTC

Hi,
somethimes a WU crashed just after starting crunching them. In the stderr.out file this error is reported:

<core_client_version>6.3.8</core_client_version>
<![CDATA[
<message>
process exited with code 193 (0xc1, -63)
</message>
<stderr_txt>
# Using CUDA device 0
# Device 0: "GeForce 8800 GTS 512"
# Clock rate: 1620000 kilohertz
SIGSEGV: segmentation violation
Stack trace (8 frames):
acemd_6.42_x86_64-pc-linux-gnu__cuda[0x4b3bf9]
/lib/libc.so.6[0x7f6c17b7d100]
/lib/libc.so.6(fclose+0x7)[0x7f6c17badc67]
acemd_6.42_x86_64-pc-linux-gnu__cuda[0x40fdc7]
acemd_6.42_x86_64-pc-linux-gnu__cuda(sin+0x1649)[0x4085a9]
acemd_6.42_x86_64-pc-linux-gnu__cuda(sin+0x33b)[0x40729b]
/lib/libc.so.6(__libc_start_main+0xf4)[0x7f6c17b691c4]
acemd_6.42_x86_64-pc-linux-gnu__cuda(sinh+0x59)[0x407079]

Exiting...

</stderr_txt>
]]>

is there something i can do to avoid this. 90% of the WUs are crunched perfectly.
here is the link to ones of these crashed WUs
http://www.ps3grid.net/result.php?resultid=51371
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watwatwatwatwat
Message 2129 - Posted: 6 Sep 2008, 16:23:31 UTC - in response to Message 2118.  

Hi,
somethimes a WU crashed just after starting crunching them. In the stderr.out file this error is reported:

6.3.8

process exited with code 193 (0xc1, -63)


# Using CUDA device 0
# Device 0: "GeForce 8800 GTS 512"
# Clock rate: 1620000 kilohertz
SIGSEGV: segmentation violation
Stack trace (8 frames):
acemd_6.42_x86_64-pc-linux-gnu__cuda[0x4b3bf9]
/lib/libc.so.6[0x7f6c17b7d100]
/lib/libc.so.6(fclose+0x7)[0x7f6c17badc67]
acemd_6.42_x86_64-pc-linux-gnu__cuda[0x40fdc7]
acemd_6.42_x86_64-pc-linux-gnu__cuda(sin+0x1649)[0x4085a9]
acemd_6.42_x86_64-pc-linux-gnu__cuda(sin+0x33b)[0x40729b]
/lib/libc.so.6(__libc_start_main+0xf4)[0x7f6c17b691c4]
acemd_6.42_x86_64-pc-linux-gnu__cuda(sinh+0x59)[0x407079]

Exiting...


]]>

is there something i can do to avoid this. 90% of the WUs are crunched perfectly.
here is the link to ones of these crashed WUs
http://www.ps3grid.net/result.php?resultid=51371



I don't see that on other machines with such a frequency.
Maybe it's your board or your OS setup. Was it always like this?

gdf
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watwatwatwat
Message 2134 - Posted: 6 Sep 2008, 17:12:52 UTC - in response to Message 2129.  
Last modified: 6 Sep 2008, 17:13:51 UTC



I don't see that on other machines with such a frequency.
Maybe it's your board or your OS setup. Was it always like this?

gdf

In total i had three of this WUs crashed with this error. so it was not "very" often, but i happens from time to time.
My board is a Arock fulldisplay port with 8Gig RAM, Phemom 9550 at 2.47Ghz and ubuntu 8.04 64bit.
By the error code, can you say what happened? where the error might be located?
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Message 2135 - Posted: 6 Sep 2008, 18:31:23 UTC

Just speculating: could be a "not 100% stable" CPU OC.

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Message boards : Graphics cards (GPUs) : Exit code 193 (0xc1 -63)

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