WU progress lost after resume from hibernation

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Vladan

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Message 22476 - Posted: 6 Nov 2011, 10:44:25 UTC

When i hibernate my computer after several hours of crunching and resume to continue, the WU progress is reset to 0%, while the time previously consumed is still displayed. I use long WU's.
Is this normal behavior? Do i need to compute the whole WU without hibernating or shutting down computer?
I use Windows 7 x64, nVidia GTX 470, BOINC Manager 6.12.34 (x64). Thank you.
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Profile Carlesa25
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Message 22477 - Posted: 6 Nov 2011, 12:49:30 UTC - in response to Message 22476.  

Hi, What you have to do is turn off Hibernate.
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Vladan

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Message 22480 - Posted: 7 Nov 2011, 8:07:17 UTC - in response to Message 22477.  
Last modified: 7 Nov 2011, 8:09:37 UTC

Hi, thanx for your answer. I was afraid of that. I use hibernation offen and i don't wan't to disable this function. I will switch to shorter WU's and see how it behaves.
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Message 22484 - Posted: 7 Nov 2011, 22:11:36 UTC - in response to Message 22480.  

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Message 22491 - Posted: 9 Nov 2011, 9:33:48 UTC - in response to Message 22484.  

In principle, if the task is suspended before hybernation, it should survive mostly everything (except passing the deadline :). But don't take my word for it.
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Vladan

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Message 22507 - Posted: 11 Nov 2011, 9:32:18 UTC - in response to Message 22491.  

I actually let BOINC to do the work on the background and i don't watch it's progress. But i managed to manually pause the GPUGRID WU before hibernating.
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