Message boards :
Number crunching :
Credits, PS3 vs GPU
Message board moderation
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Send message Joined: 16 Jul 07 Posts: 209 Credit: 5,496,860,456 RAC: 12,111 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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How do they compare? Also, with the PS3, everyone is is using the exact same hardware. With the supported GPUs, there are many different speeds. How is that taken into account? Reno, NV Team: SETI.USA |
GDFSend message Joined: 14 Mar 07 Posts: 1958 Credit: 629,356 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() |
How do they compare? As usual, counting sustained floating-point operations per second delivered by the application. gdf |
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