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Westsail and *Pyxey*

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Message 1004 - Posted: 20 Mar 2008, 16:51:23 UTC - in response to Message 1003.  
Last modified: 20 Mar 2008, 16:55:18 UTC

Thank you very much! Sorry to ask here as the problem was beyond just my PS3. When I started to look into this last night I had two different id\'s spread over several machines and several projects. A given machine would have one ID for one project and one for another. Some projects like Cosmology had half my hosts using one ID and half the other. This never posed a problem but I decided it would be cool to have one set of stats. Not too much to ask ehh?

Anyway I think I have it sorted now. Thanks to this forum. At the very least I can for the first time have a stats siggy with PS3 and Cos on the same graphic. Whoa what a concept LOL. BoincView still is split about 50/50 showing both ID\'s but I think in time they will now sort themselves out.

I got the original thread describing what you did as the only useful front page google return and thought that was cool. I think it was a reply there that suggested \"merging hosts\" as being the necessary action.

Until last night I always thought I did that and never had any old hosts hanging around the computers view page. Boy was I wrong. So a couple things. (First I digress, due to playing with differnt OS\'s and/or reinstalling etc I have hosts with upwards of half a dozen permutations over the years) So one thing is many projects have that neat \"Merge computers by name\" link well apparently it is not sufficent and leaves several machines (with different names duh) that can still be merged. So when I started going to each project and clicking the \"all computers\" link, man I about fell over. What a mess! So like a whole bunch of work later meticulously went through every project and merged everthing that would then deleted everything else left over that isn\'t active.

This seems to have been the ticket and now can follow the normal only needing one common project. *crosses fingers*

Anyway, Thanks, take care, keep on crunchin!
-Brandon
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Message 1005 - Posted: 20 Mar 2008, 18:25:49 UTC


The CPID is also a product of your project account \"E-mail\". If you have used several \"E-mail\" accounts, this will generate several different CPID\'s.

Consolidate your project \"E-mail\" addresses to only 1 \"E-mail\" address, then connect to the project and the CPID\'s will merge.


Ignore this message, if you have 1 E-mail (the same) for ALL project accounts.....



Consciousness: That annoying time between naps......

Experience is a wonderful thing: it enables you to recognize a mistake every time you repeat it.
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Message 1006 - Posted: 20 Mar 2008, 20:32:21 UTC - in response to Message 999.  

Mine was installed July 2007 (HD install obviously). BOINC was from the PS3GRID site. Everything has remain unchanged since then. So if the \"global_prefs_override.xml\" was removed from the download, it was sometime before July 2007.


I am not sure. But I think that we use the global_prefs_override.xml only on the pendrive. Due to the limited amount of space in the drive, it requires to allow more % of disk space compared to normal.

Keith, what are the bits of your global_prefs_override.xml which you think are important? Can you post it here?
This file is probably created by the client if the user specify some preference.

gdf


global_prefs_override.xml:

1
0


This was originally your file that was in my 1st install back in May 2007. The comment not to edit the CPU line was in the file placed there by you or PS3GRID.

I added the leave_apps_in_memory set to 0 so it removes apps when switching, thus I beleive the SPE\'s are freed so the next run app can use them all. I think Zombie tested that and said if they were left it memory it caused problems when switching.

I also my network time limit, so my PS3 normally cannot access the web when I\'m on my main computer during certain hours when I need access the most. Thats a personal preference.

Other settings that may improve performance are I have set the disk interval to 5 minutes (300 seconds), again this is a more personal preference to reduce disk writes, On some of my PCs I use 10m-600s. I\'m willing to accept a little more loss in case the computer hangs or shuts down which happens rarely, but not to be writing to the disk drive as frequently, I think the default was 1m-60s.

I have work_buffer set to lower numbers so I do not get too many other project tasks when PS3GRID runs out but will keep me with 1 or 2 PS3GRID when work is available. I think I don\'t get the 2nd one until about 8 hours before the 1st finishes. If I have other work and then PS3GRID has work again, it is not too long before that is cleared up and I\'m back to full time PS3GRID.

I see one other important one for the USB drive, the disk_min_free_gb needs to be set a very low number, since the USB drive may not have that much space, I\'m using a 512MB card. Now that I think of it I had a problem until I figured that I was out of space because of this setting. I may have had to raise the max used also, I see it is at 90%. with a large drive, like the 40 or 60GB it is not a problem, but when you switch to a small drive 1/2GB these settings become important.

Here is my full global preferences for my PS3:
I marked some I\'ve mentioned in bold.

0
1
0.000000
0.000000
23.000000
17.000000
0
0
0
0
0.041667
0.250000
1
60.000000
300.000000
10.000000
90.000000
0.010000
75.000000
75.000000
90.000000
0.000000
0.000000
100.000000


Use settings at your own risk, I make no guarantees ;)
K-K


I think that we removed this setting of 1 cpu when we shipped the version for blades which have two cell chips. It should not matter because we hard wired into the client to use half of the apparent cpus. However, it may well be that we missed something and it is beneficial to have it on the ps3.
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Message boards : Number crunching : No problems

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