Message boards :
Multicore CPUs :
Is the custom BOINC still required?
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Send message Joined: 16 Jul 07 Posts: 209 Credit: 6,054,860,456 RAC: 6,160 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Now that 6.6.x is out, is the custom BOINC version still required for linux/PS3? Reno, NV Team: SETI.USA |
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Send message Joined: 16 Jul 07 Posts: 209 Credit: 6,054,860,456 RAC: 6,160 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Bender10Send message Joined: 3 Dec 07 Posts: 167 Credit: 8,368,897 RAC: 0 Level ![]() Scientific publications ![]() ![]() ![]() ![]() ![]() ![]()
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I would guess Yes. The 'Custom' Boinc client for PS3 is written specifically for the Cell processor..... There just has been no activity (improvements..?) on this client since the tidal wave of GPU activity. Consciousness: That annoying time between naps...... Experience is a wonderful thing: it enables you to recognize a mistake every time you repeat it. |
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