Message boards : Graphics cards (GPUs) : New application in preparation
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The changes will be mostly on usability for GPUGRID users. Planned changes (we cannot guarantee to have them all, but we will try): | |
ID: 20198 | Rating: 0 | rate: / Reply Quote | |
That sounds really nice - thumbs up! | |
ID: 20201 | Rating: 0 | rate: / Reply Quote | |
great to hear! | |
ID: 20223 | Rating: 0 | rate: / Reply Quote | |
The changes will be mostly on usability for GPUGRID users. Planned changes (we cannot guarantee to have them all, but we will try): I presume this will be a cuda 3.2 app? Meaning we'll need to make sure we have 260.89 or later drivers? ____________ BOINC blog | |
ID: 20224 | Rating: 0 | rate: / Reply Quote | |
No. we will stay to cuda3.1. | |
ID: 20240 | Rating: 0 | rate: / Reply Quote | |
Points 3),4),5) are now ready to go. | |
ID: 20259 | Rating: 0 | rate: / Reply Quote | |
Points 3),4),5) are now ready to go. Great ____________ | |
ID: 20260 | Rating: 0 | rate: / Reply Quote | |
I see the 'long' option under GPUgrid preferences now. When will the long tasks be released? | |
ID: 20262 | Rating: 0 | rate: / Reply Quote | |
I guess they will start feeding them into the system when they make them. I completed an et today, so I expect they have tested to the extent that they are setup correctly and ready to go with large tasks. | |
ID: 20264 | Rating: 0 | rate: / Reply Quote | |
Great to hear. | |
ID: 20271 | Rating: 0 | rate: / Reply Quote | |
So what about GPUs like GTS250 or close to this? Not all of volunteers have GTX4xx, 5xx-class cards... But is their hardware completely useless for the project? | |
ID: 20272 | Rating: 0 | rate: / Reply Quote | |
On my FX580 (32 shaders), adc5-IBUCH takes around 100h. | |
ID: 20281 | Rating: 0 | rate: / Reply Quote | |
skgiven, how do you do that. I mean adapt the type of GPU to the length of the task. It would make sense indeed to switch long tasks to the most powerful GPUs, and the short ones to the others. | |
ID: 20289 | Rating: 0 | rate: / Reply Quote | |
In Your account, under GPUGRID preferences create two (or up to 4) profiles (default, home, work and school). Set one to crunch short tasks and the other to crunch long tasks. Add each of your systems to one of the profiles. You can do that by going to Your computers, clicking Details and changing from default. | |
ID: 20291 | Rating: 0 | rate: / Reply Quote | |
On my FX580 (32 shaders), adc5-IBUCH takes around 100h. Actually I'm doing 67h for 141-GIANNI (with the SWAN_SYNC option working apparently). Any chance for smaller WUs or code improvements? | |
ID: 20333 | Rating: 0 | rate: / Reply Quote | |
Well, something's definitely changed for the better - at least for my GTX275s. I hadn't run them since the beginning of January; they produced around 35-40K ppd each at that time. Started 'em back up the other day, and they now seem to be getting 50K+ ppd each. Utilization is higher on most (but not all) WUs for that machine. Too early to tell if the 570 has seen any increase yet. | |
ID: 20342 | Rating: 0 | rate: / Reply Quote | |
I have a gainward gtx 460 768MB and the gpu usage is just horrible sometimes: 44%. | |
ID: 20358 | Rating: 0 | rate: / Reply Quote | |
Performance changes with different tasks, but this should generally improve soon*. | |
ID: 20360 | Rating: 0 | rate: / Reply Quote | |
what i know is that someone messed up big time(if it is nvidia then the gpu grid people should communicate the problem so that nvidia can fix it or give a solution how to go around the bug). and that this problem with the gpu usage needs to be fixed fast. | |
ID: 20393 | Rating: 0 | rate: / Reply Quote | |
on other thought... some of the games run with 60% gpu usage while having 40fps and that's odd.. so maybe this problem affects the games too and nvidia will solve it later. | |
ID: 20396 | Rating: 0 | rate: / Reply Quote | |
Did anybody of you tested if with higher priority was still beneficial to assign a full cpu core to the application (SWAN_SYNC)? | |
ID: 20437 | Rating: 0 | rate: / Reply Quote | |
Did anybody of you tested if with higher priority was still beneficial to assign a full cpu core to the application (SWAN_SYNC)? I tried increasing ACEMD's priority before I knew about the SWAN_SYNC environmental setting. Boosting ACEMD's priority in itself increased minimally the GPU usage and decreased the running time. (It was a previous version of ACEMD) Then, I searched the forum for performance increasing tips, and I learned about the SWAN_SYNC setting. I haven't turned it off since then. Using SWAN_SYNC=1 and increasing ACEMD's priority at the same time helps ACEMD to maintain the GPU usage, regardless of other tasks or applications I'm using. If I don't boost ACEMD's priority, the GPU usage drops when I start other applications (and it jumps back to normal very soon). Are there any collateral effects in increasing the priority to high-priority (like slow response of the desktop)? I've increased acemd's priority to "above normal". Everything seems to be fine, except watching movies (especially HD movies). | |
ID: 20441 | Rating: 0 | rate: / Reply Quote | |
Are there any collateral effects in increasing the priority to high-priority (like slow response of the desktop)?If I set ACEMD to normal, desktop had time to time slow response - up to 2s, and PT i had to set to high priority. If I set ACEMD to high priority, desktop was sluggish. (GTX560Ti factory OC to 900MHz, XP 64bit, Swan_Sync=0 set, one CPU core free out of Boinc, GIANNI_DHFR task - GPU utilization 99%). | |
ID: 20444 | Rating: 0 | rate: / Reply Quote | |
Did anybody of you tested if with higher priority was still beneficial to assign a full cpu core to the application (SWAN_SYNC)? I did some experiments with the app_info. I kept one cpu free with the setting <avg_ncpus>1</avg_ncpus> <max_ncpus>1</max_ncpus> This had the best effect. Setting the priority to 'above normal' helped when the original setting of 0.24 was applied (~2% faster) but had nearly no effect with one cpu for the app. When GPU-usage is below 80% the highest increase of speed can be achieved when running two apps together with a setting of <count>0.5</count> and the <avg_ncpus> also to 0.5 This setting brought an overall increase of more than 10%, but is senseless for wu's with gpu-usage of 90% or better. I would not prefer the higher priority because I use my system for daily work, where I would otherwise see a performance decrease. Edit: I forgot: win7x64 E8400 6GB 6.12.13 | |
ID: 20445 | Rating: 0 | rate: / Reply Quote | |
When I increased the priority of the GPUGrid task, my computer's regular performance wasn't affected. I could still do day-to-day things such as going online, watching YouTube, and playing music with no performance hits. However, when I checked how much CPU time was being used by GPUGrid, it's at 0%! To make matters worse, it seemed like it wasn't doing any work at all! This was when I set the number of processors to be used to 100%. Rosetta@Home then proceeds to use all four cores. What's interesting, though, is that even though Rosetta@Home has the lowest priority compared to GPUGrid, it still seems to hog nearly 100% of the CPU time in the fourth core. | |
ID: 20446 | Rating: 0 | rate: / Reply Quote | |
Kirby54925, set your CPU usage to 75%. You have a GTX570, it needs to be able to use some of the CPU. If you let Rosetta hog all the CPU cores you will knobble the GTX570 performance. I would expect the difference between CPU Time and RunTime to also drop somewhat for your Rosetta tasks, so you would not quite be losing a full CPU core anyway. | |
ID: 20447 | Rating: 0 | rate: / Reply Quote | |
So, we can focus on SWAN_SYNC alone and let people use it via project preferences? | |
ID: 20452 | Rating: 0 | rate: / Reply Quote | |
A preference for swan_sync would be useful, especially if you could do it for Linux. | |
ID: 20453 | Rating: 0 | rate: / Reply Quote | |
ok | |
ID: 20457 | Rating: 0 | rate: / Reply Quote | |
Swan_Sync XOR one free core out of Boinc makes the same for GPU load (Win XP). By my point of view is more useful to use Swan_Sync than free core for extraordinary cases - e.g. GPUGRID is down, GPU is running backup project with low CPU utilization (i have set PG) and machine is not baby-sited. When I leave machine for longer than buffer of GPUGRID tasks has got, I switch Boinc from 75% CPU cores to 100% CPU cores. So I switch in the evening 75% to 100% and in the morning from 100% to 75%. Why? Swan_Sync AND one free core makes GPU load from +2% to 5% higher depending on tasks except GIANNI_DHFR as that kind of task makes GPU load 96% - 98% using only one of these features. | |
ID: 20459 | Rating: 0 | rate: / Reply Quote | |
In the future most of the tasks will reach 96-98% load. | |
ID: 20475 | Rating: 0 | rate: / Reply Quote | |
another odd thing is that if i overclock from 650mhz to 850mhz the gtx 460 768mb when the game has 60%gpu the fps does not increase. Sounds like you're running into a cpu or other limit. MrS ____________ Scanning for our furry friends since Jan 2002 | |
ID: 20489 | Rating: 0 | rate: / Reply Quote | |
Performance changes with different tasks, but this should generally improve soon*. What's the best CC2.0 card you can suggest that uses no more power than a GT240? It looks like I'll be getting another computer soon, but with a rather strong limit on the amount of power it can use. | |
ID: 20508 | Rating: 0 | rate: / Reply Quote | |
There is none and this is a problem for the project. | |
ID: 20511 | Rating: 0 | rate: / Reply Quote | |
How long do you expect the CC2.1 problem to last, or do you expect it to be permanent even for new versions of the application? | |
ID: 20512 | Rating: 0 | rate: / Reply Quote | |
I am fairly sure the CC2.1 problem is here for the immediate to midterm future (0-6 months); I don’t know of any mid-range CC2.0 cards being developed and software changes take a long time and may never resolve the situation. Beyond 6 months there are some possible changes (program/kernel or app) that might improve CC2.1 performance but there is no guarantee. It would be wrong to get a GPU thinking that improvement is just around the corner. | |
ID: 20514 | Rating: 0 | rate: / Reply Quote | |
Looks like the long tasks have finally arrived! | |
ID: 20551 | Rating: 0 | rate: / Reply Quote | |
Yes they have, but so far all my completed ones are 'pending validation'. However on the server status page, it shows none are waiting for validation? | |
ID: 20555 | Rating: 0 | rate: / Reply Quote | |
It should have been fixed now by Toni. | |
ID: 20556 | Rating: 0 | rate: / Reply Quote | |
Sweet! Thanks for the fix! | |
ID: 20558 | Rating: 0 | rate: / Reply Quote | |
Tony’s long tasks seem to be running well and giving plenty of credit :) On my GTX470’s they complete in under 8h (XP x86, i7-920). | |
ID: 20566 | Rating: 0 | rate: / Reply Quote | |
Happy to report that they finish in about 6.5 hours on a GTX 570. And yes, they give quite a bit of credit. I compared the credit/sec for these new workunits compared to the highest-yielding standard workunit I finished. The long workunits yield about 1.7 credits/sec compared to the standard workunits, which only get around 0.8 credit/sec. That said, the queue for the long workunits is running low. | |
ID: 20567 | Rating: 0 | rate: / Reply Quote | |
Their popularity seems to have risen sharply since yesterday; 200 in progress when I checked. Now there are over 1000 in progress, about 1/3 of the tasks. | |
ID: 20569 | Rating: 0 | rate: / Reply Quote | |
But out of that thousand, there will probably be hundreds that will fail to complete the workunits. That should keep the queue from completely emptying out. However, there really should be a buffer of about a couple hundred workunits for both acemdlong and acemd2 at all times. | |
ID: 20570 | Rating: 0 | rate: / Reply Quote | |
I am still tuning the acemdlong tasks, se we don't have a steady supply of them yet (there will be soon). Glad to see that they worked well. :-) | |
ID: 20572 | Rating: 0 | rate: / Reply Quote | |
Hi Toni. Just make sure after 'tuning', that if they error, they do it at the start : ) | |
ID: 20573 | Rating: 0 | rate: / Reply Quote | |
Awesome! Keep up the good work! | |
ID: 20574 | Rating: 0 | rate: / Reply Quote | |
the higher credits should compensate for the fact that the probability to fail is higher due to longer running time. | |
ID: 20575 | Rating: 0 | rate: / Reply Quote | |
Downloaded four long wu's. All cancelled after some time. | |
ID: 20580 | Rating: 0 | rate: / Reply Quote | |
Long run tasks run on the 6.13app (cuda31). They should work for Fermi cards and CC1.3 cards such as a GTX295. I expect they are least likely to fail on the top Fermi cards. | |
ID: 20583 | Rating: 0 | rate: / Reply Quote | |
For these long tasks, running time is about 5h40m (20400s) on a GTX 480 (at 800 Mhz) and 5h10m (18600s) on a GTX 580 (at 850 Mhz). GPU utilization is 72% and 68%, respectively. CPU is a C2Q9650 at 4.0 GHz, SWAN_SYNC=0 applied. | |
ID: 20591 | Rating: 0 | rate: / Reply Quote | |
Utilization will increase in new jobs, this was an old one made longer as we needed further results. | |
ID: 20594 | Rating: 0 | rate: / Reply Quote | |
when will we be getting the 99% utilization tasks again? march 4? | |
ID: 20599 | Rating: 0 | rate: / Reply Quote | |
We are introducing the possibility for users to select between shorter (acemd2, approx 4 hours on GTX275 cards) and longer (acemdlong, 8 to 12 hours on GTX480) tasks. Simply go to your account preference to select which applications you want to crunch for. Long task are of course credited higher, but GPUs with less cores cannot simply compute them in time. 31 Jan 2011 With respect to the short tasks, I am seeing tasks as short as 6h on a GT240 and as long as 20h on the same system, or 28h on another GT240 (Vista, without swan_sync=0). I guess different projects require different runtimes, and perhaps you were testing, but if possible closer runtimes would be much preferred. Thanks, | |
ID: 20601 | Rating: 0 | rate: / Reply Quote | |
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ID: 20607 | Rating: 0 | rate: / Reply Quote | |
I noticed 1 long run WU, when I checked, I found this , WU , but isn't a long runner? They have Long-run in the name of the WU, IMHO. Is the difference in CPU time, indicating, using SWAN_SYNC? I use a X9650 @3510MHz CPU. ____________ Knight Who Says Ni N! | |
ID: 20611 | Rating: 0 | rate: / Reply Quote | |
The WU a long run, 8-12 hour on the fastest card is at 55,95% after | |
ID: 20614 | Rating: 0 | rate: / Reply Quote | |
Hi Fred, I thought these KASHIF_HIVPR_wo tasks were quite long too. | |
ID: 20619 | Rating: 0 | rate: / Reply Quote | |
So, we would like to update the applications to the newest version. | |
ID: 21182 | Rating: 0 | rate: / Reply Quote | |
Hi, Linux and Windows and are using Cuda 4 on Nvidia drivers. Greetings. | |
ID: 21184 | Rating: 0 | rate: / Reply Quote | |
We will add cuda4 app when ready of course. Always keeping only two versions. | |
ID: 21187 | Rating: 0 | rate: / Reply Quote | |
Message boards : Graphics cards (GPUs) : New application in preparation