Message boards : Number crunching : 4 work units.
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Hi there. | |
ID: 5915 | Rating: 0 | rate: / Reply Quote | |
Hi there. Hi Eric You get 4 WUs because your quad core has 4 CPUs. A dual core would get 2 WUs etc That's how it works at the moment but they are hoping to introduce number of GPU+1 shortly. HTH | |
ID: 5916 | Rating: 0 | rate: / Reply Quote | |
Are you also doing CPU BOINC projects? If so, you can try adjusting the project resource shares. You will still download four workunits, but I have found that making the ratios very different (say 10 to 1 or more) can induce delays in how quickly the four download. | |
ID: 5917 | Rating: 0 | rate: / Reply Quote | |
Thankyou for the replies. I have now overclocked the shaders but all that has happened so far is that I have had 8 computing errors and no work is being sent as I have reached my quota of results. In view of this I am thinking of reverting back to the default values for the card unless anyone has a 9500 GT and has a working value for the shaders. | |
ID: 5958 | Rating: 0 | rate: / Reply Quote | |
Message boards : Number crunching : 4 work units.