Message boards : Server and website : Question about credits after power failure
Author | Message |
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Hi, | |
ID: 18508 | Rating: 0 | rate: / Reply Quote | |
The power outage did not prevent some of my systems from getting full credit, but it was a bit hit and miss which ones got full credit and which did not. My Fermi did for both tasks, as did two GT240's, but some GT240's did not and my GTX260 did not. All of my cards that missed the 50% bonus received the 25% bonus. | |
ID: 18510 | Rating: 0 | rate: / Reply Quote | |
Seriously? | |
ID: 18513 | Rating: 0 | rate: / Reply Quote | |
If it's a 5min task then yes, but not if it's half a days work. | |
ID: 18515 | Rating: 0 | rate: / Reply Quote | |
I "lost" a bonus as well, shit happens :) | |
ID: 18517 | Rating: 0 | rate: / Reply Quote | |
To return the credits individually would be impossible. We can increase the deadline for a while to receive for credits, but really it's just a temporary measure. | |
ID: 18533 | Rating: 0 | rate: / Reply Quote | |
Working on a faster app would be better than spending time with any temporary measure. | |
ID: 18534 | Rating: 0 | rate: / Reply Quote | |
Working on a faster app would be better than spending time with any temporary measure. I'll agree with Retvari on this, point for point. I understand the need for fast returns, results being used to build the next batch, etc.. But even a cache increase from 2 to 3 would help to at least partially cover future outages :) | |
ID: 18538 | Rating: 0 | rate: / Reply Quote | |
As soon as the minumum goes up to three WUs then there will a LOT more WUs that do not get returned within 48 hours and have to be resent. This not only causes more work for the project but the frequency of the complaints of "wasted" effort will increase. I would say if we could cache a minumum of two (which would be the same as we get today) and a max based on the average returned within 24 hours per gpu that might strike a reasonable balance between keeping our cards crunching and keeping the project on schedule. Yes, slow cards would only get two and the fastest cards could get about 10-12 max. Someone will post it is not fair that fast cards get more WUs but the reality is that slow cards are still caching relatively more time so doesn't that mean it is unfair to people who have fast cards? | |
ID: 18539 | Rating: 0 | rate: / Reply Quote | |
I like the WU limit of 2 as long as the bonus limit is 1 day. This project doesn't have much downtime and BOINC now supports backup projects so setting Collatz for instance with a project priority of 0 will allow it to DL a minimal amount of work until GPUGRID returns. No wasted GPU cycles. Keep up the good work guys! | |
ID: 18542 | Rating: 0 | rate: / Reply Quote | |
Lots of really constructive points made about the credit system and potential outages. I’m sure the scientists will appreciate these being raised as it allows them to continuously think things over. The best balance is probably very difficult to find and fluctuates with different projects coming and going, and definitely with new technology. Ultimately it comes down to task productivity, so I hope the scientists can see through the various concerns and make the correct decision based on everything they know about the project (overall turnover optimization). | |
ID: 18543 | Rating: 0 | rate: / Reply Quote | |
Message boards : Server and website : Question about credits after power failure